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Methodology

The short version of how we collect numbers, what we will not fake, and how often everything refreshes.

What we measure

howmanyplay shows live concurrent player counts on Steam, plus Twitch viewer counts as a popularity signal. Both come from the official public APIs run by the platforms themselves. No estimates, no scrapers.

Where the data comes from

SourceWhat it gives usHow fresh
Steam Web APIConcurrent players for any title that uses Steam5 minute refresh for top games, slower for the long tail
Twitch Helix APILive viewer count by game, summed across the top 300 streams5 to 15 minutes
RAWG and Steam appdetailsCover art, developer, release year, genresRefreshed weekly

What we will not do

Every other tracker we have looked at quietly mixes real numbers with estimates. They scrape achievement timestamps to guess Xbox activity, or extrapolate sales data to invent a daily-active count. We refuse to do this. If a platform does not publish a live API, we say so on the page.

Xbox, PlayStation, and Nintendo do not expose concurrent-player APIs. Their games show up in our catalog with a clear NO PUBLIC API badge, not a fake number.

Fortnite, League of Legends, Valorant, Roblox, Genshin Impact, and a few other titles also lack public concurrent counts. They get the same treatment.

Refresh tiers

Polling every game every minute would burn through API rate limits for no benefit. Instead, the polling worker uses a tiered schedule based on each game’s current player count.

Tier assignments are recomputed after each refresh, so a game that suddenly spikes in popularity moves up tiers within the hour.

How peaks are computed

The 24-hour peak shown on every game page is the highest reading from the last 24 hours of polling data for that game. The all-time peak is the highest reading we have ever recorded for that game on our system. Sites with longer history will show larger numbers for older titles. We label everything with a timestamp so you can tell.

Honest gaps

A few things you should know.

Questions or corrections

Email info@howmanyplay.com if a number looks wrong, a game is missing, or you want to suggest a category change.