Counter-Strike 2 460.0K ▼ 0.1%Dota 2 385.9K ▲ 10.7%ROB RUN 248.4K ▲ 15.0%Bongo Cat 157.2K ▼ 0.9%Call of Duty® 130.1K ▼ 5.3%WARDOGS 116.8K ▲ 165.9%Slay the Spire 2 101.3K ▲ 144.6%PUBG: BATTLEGROUNDS 88.5K ▼ 5.6%Team Fortress 2 88.4K ▲ 0.7%Cyberpunk 2077 70.9K ▼ 6.7%Rust 66.8K ▲ 6.9%Tom Clancy's Rainbow Six Siege 56.8K ▼ 7.2%Counter-Strike 2 460.0K ▼ 0.1%Dota 2 385.9K ▲ 10.7%ROB RUN 248.4K ▲ 15.0%Bongo Cat 157.2K ▼ 0.9%Call of Duty® 130.1K ▼ 5.3%WARDOGS 116.8K ▲ 165.9%Slay the Spire 2 101.3K ▲ 144.6%PUBG: BATTLEGROUNDS 88.5K ▼ 5.6%Team Fortress 2 88.4K ▲ 0.7%Cyberpunk 2077 70.9K ▼ 6.7%Rust 66.8K ▲ 6.9%Tom Clancy's Rainbow Six Siege 56.8K ▼ 7.2%
Back to trending
Prince of Persia: Warrior Within™
Critic scores
83
Metacritic
Generally favorable

Aggregated from professional reviewers. OpenCritic and others are on the roadmap.

LiveQuiet

PRINCE OF PERSIA: WARRIOR WITHIN™

Prince of Persia: Warrior Within™ has 16 concurrent players on Steam right now. Its 24 hour peak is 16 and its all-time peak is 65. Data refreshes every 5 minutes from the official Steam Web API.

DEV · Ubisoft2008

Enter the dark underworld of Prince of Persia Warrior Within, the sword-slashing sequel to the critically acclaimed Prince of Persia: The Sands of Time™. Hunted by Dahaka, an immortal incarnation of Fate seeking divine retribution, the Prince embarks upon a path of both carnage and mystery to defy his preordained death.

  • Few people online right now. Single-player or off-peak only.
  • Currently at 25% of the all-time peak of 65 players.
Playing now
16
24h peak
16
24h change
▲ 0.0%
Quick verdict
Is Prince of Persia: Warrior Within™ still alive in 2026?
See verdict →

PREVIOUS 24 HOURS

Chart fills in once we have a few hours of data. Check back soon.

GALLERY & TRAILERS

1 / 17

ACROSS PLATFORMS

STEAMLIVE
Current
16
24h peak
16
All-time
65
TWITCHLIVE · VIEWERS
Watching now
No live streams

Nobody is streaming this game on Twitch right now.

Xbox · PlayStation · Nintendo

No public concurrent-player API exists for these platforms. Other sites guess by scraping achievement timestamps or leaderboards. We won’t make up numbers. If the platforms ever ship a real API, real numbers will show up here.